AI Insights · Timothy · March 2022
Top 5 Science Games on iOS in Brazil: Q1 2022 Performance
Explore the performance trends of the top 5 science games on iOS in Brazil during Q1 2022, including downloads, revenue, and active user metrics.
In the first quarter of 2022, the top 5 science games on iOS in Brazil demonstrated varying performance trends in downloads, revenue, and active users. Here's a closer look at how each app fared during this period.
Jetpack Joyride from Halfbrick Studios saw a fluctuating trend in weekly downloads, with numbers ranging from around 1.7K to 4K. Notably, the week of February 14 marked a peak at 4K downloads. The weekly revenue for the game showed a similar fluctuation, peaking at approximately $95 in the last week of March. Weekly active users started at 22.2K at the beginning of the quarter and ended at around 18K, with a notable spike to 21.9K in mid-February.
Merge Animals 3D - Mutant race by SayGames LTD experienced a decline in weekly downloads from 2.9K at the start of the quarter to around 1.5K by the end. The weekly active users followed a similar trend, dropping from 6.2K to approximately 3K over the quarter.
Cell to Singularity: Evolution from Computer Lunch saw a significant surge in weekly downloads, peaking at 2.2K in mid-February before tapering off to 365 by the end of March. The weekly revenue for the game peaked at around $147 in mid-February. Active users grew from 613 at the start of the quarter to a high of 961 at the end of February, before decreasing to 724 by the end of March.
Plague Inc. by Ndemic Creations maintained a steady stream of weekly downloads, hovering around the 200-260 mark throughout the quarter. The weekly revenue was relatively stable, peaking at $525 at the end of January. Active users remained consistent, fluctuating slightly around the 250-300 range.
Little Alchemy 2 by Jakub Koziol showed a gradual increase in weekly downloads, starting from 256 and reaching a peak of 346 in mid-March. The weekly revenue saw a modest peak at $57 in early February. Active users grew from 474 at the beginning of the quarter to 621 by mid-March, before slightly declining to 534 by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analysis and trends, visit Sensor Tower's platform.